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Object Design and GRASP By Subject Expert Admin
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This lecture covers the use of general responsibility software principles in object designing

  • Designing Objects with Responsibilities
  • UML versus Design Principles
  • Object Design: Inputs, Activities, and Outputs 
  • Responsibilities and Responsibility-Driven Design
  • GRASP
  • Connection Between Responsibilities, GRASP, and UML Diagrams

Video Lectures (Part-1)

Video Lectures (Part-2)

Reference Material for All, By Mukhtiar Zamin

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