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Open its course - OOSE Labs
3 OOA (UI Controls and Principles) By Mukhtiar Zamin
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  1. Students are auto-evaluated against related topics to ensure they learned it.

Familiarizes students with user interface controls in the target OOP language and learn about the most important UI principles.

Objectives

  1. Java UI Controls, Navigation and their manipulation in the code
  2. Search on dashboards to present stats, alerts, and guide the user of the project
  3. Model view separation principles in OOP language Project via UI packages
  4. R & D for UI Principles
  5. Utilization of the UI Principles in project UI screens.

Tasks

  1. Try as much controls as much you can in the lab and then later on in home to be familiar with their utilizaiton.
  2. Write at least 10 best user interface principles.

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3 OOA (UI Controls and Principles) Evaluation

To earn PASS status, system is about to evaluate you using multiple choice questions (MCQs) and True/False type questions.

  • CAREFULLY READ THE FOLLOWING INSTRUCTIONS!
  • Make sure you have learned this lecture along with its topics and tutorials.
  • On first evaluation you get 100% marks on correct answer, then on 2nd you get 95% marks and so on.
  • Answer the questions with a gap NOT MORE THAN A MINUTE, Otherwise it will re-start.

I have read above instrucitons and ready for evaluation.
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