Lecture 17 Object Design and GRASP By Mukhtiar Zamin

Note
This lecture has 60 minutes learning time. Registered students should watch and learn on this page, because the system also keep track of the time you spend here, which will help the teacher to ensure the overall learning of the class.

This lecture covers the use of general responsibility software principles in object designing

  • Designing Objects with Responsibilities
  • UML versus Design Principles
  • Object Design: Inputs, Activities, and Outputs 
  • Responsibilities and Responsibility-Driven Design
  • GRASP
  • Connection Between Responsibilities, GRASP, and UML Diagrams

Video Lectures (Part-1)

Video Lectures (Part-2)

Lecture Contents

×

Lecture 17 Object Design and GRASP Evaluation

To earn PASS status, system is about to evaluate you using multiple choice questions (MCQs) and True/False type questions.

  • CAREFULLY READ THE FOLLOWING INSTRUCTIONS!
  • Make sure you have learned this lecture along with its topics and tutorials.
  • On first evaluation you get 100% marks on correct answer, then on 2nd you get 95% marks and so on.
  • Answer the questions with a gap NOT MORE THAN A MINUTE, Otherwise it will re-start.

I have read above instrucitons and ready for evaluation.

Lecture Performance

Top Percentage
90 %
Topper
Jawad Muhammad
Your:
Status
Not Registered
Teacher
Mukhtiar Zamin
Alert
Your performance monitoring will start when you register in a class of this course.

About Lecture

Learn in 60 minutes
Created By Mukhtiar Zamin
Visibility All

Related Topics

Note
Students are auto-evaluated against related topics to ensure they learned it.
Contact Us

support@subexpert.com
Write to Us View Help
Subject Expert Logo

Subject Expert

Learn and Evaluate

Follow Us
© 2020 - Subject Expert